JugiMap Framework
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The bit-mask flags of animation player. More...
#include <jmGlobal.h>
Static Public Attributes | |
static const int | NONE = 0 |
None. More... | |
static const int | DISCARD_ANIMATION_QUEUE = 1 |
Stop and discard animations in queue and start the new animation immediately. This is an input flag for AnimationQueuePlayer::Play. More... | |
static const int | SKIP_SUBPLAYER_UPDATING = 2 |
Not available. More... | |
static const int | PLAYER_STARTED = 1 |
The return flag for AnimationQueuePlayer::Play command. If the player already plays the given animation this flag is not returned. More... | |
static const int | PLAYER_UPDATED = 2 |
The return flag for AnimationQueuePlayer::Update command. If the player is in the in the idle state this flag is not returned. More... | |
static const int | PLAYER_STOPPED = 4 |
The return flag for AnimationQueuePlayer::Stop command. If the player is already in the idle state this flag is not returned. More... | |
static const int | ANIMATION_INSTANCE_UPDATED = 8 |
The return flag for AnimationQueuePlayer::Play and AnimationQueuePlayer::Update commands when the animation update has been performed. More... | |
static const int | ANIMATED_PROPERTIES_CHANGED = 16 |
The return flag for AnimationQueuePlayer::Play and AnimationQueuePlayer::Update commands when the animated properties have been changed. More... | |
static const int | META_KEY_CHANGED = 32 |
The return flag for AnimationQueuePlayer::Play and AnimationQueuePlayer::Update commands when the meta animation key changes. More... | |
The bit-mask flags of animation player.
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None.
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Stop and discard animations in queue and start the new animation immediately. This is an input flag for AnimationQueuePlayer::Play.
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Not available.
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The return flag for AnimationQueuePlayer::Play command. If the player already plays the given animation this flag is not returned.
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The return flag for AnimationQueuePlayer::Update command. If the player is in the in the idle state this flag is not returned.
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The return flag for AnimationQueuePlayer::Stop command. If the player is already in the idle state this flag is not returned.
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The return flag for AnimationQueuePlayer::Play and AnimationQueuePlayer::Update commands when the animation update has been performed.
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The return flag for AnimationQueuePlayer::Play and AnimationQueuePlayer::Update commands when the animated properties have been changed.
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The return flag for AnimationQueuePlayer::Play and AnimationQueuePlayer::Update commands when the meta animation key changes.