JugiMap Framework
EngineScene Class Reference

The EngineScene class defines engine specific scene properties. More...

#include <jmScene.h>

Inherited by EngineSceneAGK, EngineSceneCC, EngineSceneNC, and EngineSceneSFML.

Public Member Functions

virtual void PreInit ()
 Interface function for running engine specific code before the scene initialization. More...
 
virtual void PostInit ()
 Interface function for running engine specific code after the scene initialization. More...
 
virtual void PreUpdate ()
 Interface function for running engine specific code before the scene update. More...
 
virtual void PostUpdate ()
 Interface function for running engine specific code after the scene update. More...
 
SceneGetScene ()
 Returns the scene object. More...
 

Detailed Description

The EngineScene class defines engine specific scene properties.

Member Function Documentation

◆ PreInit()

virtual void PreInit ( )
inlinevirtual

Interface function for running engine specific code before the scene initialization.

◆ PostInit()

virtual void PostInit ( )
inlinevirtual

Interface function for running engine specific code after the scene initialization.

Reimplemented in EngineSceneCC.

◆ PreUpdate()

virtual void PreUpdate ( )
inlinevirtual

Interface function for running engine specific code before the scene update.

Reimplemented in EngineSceneAGK.

◆ PostUpdate()

virtual void PostUpdate ( )
inlinevirtual

Interface function for running engine specific code after the scene update.

Reimplemented in EngineSceneCC.

◆ GetScene()

Scene* GetScene ( )
inline

Returns the scene object.


The documentation for this class was generated from the following file: