JugiMap Framework
ComposedSprite Member List

This is the complete list of members for ComposedSprite, including all inherited members.

_SetLayer(SpriteLayer *_spriteLayer)Spriteinline
_SetSourceSprite(SourceSprite *_sourceSprite)Spriteinline
AppendAnimatedProperties(AnimatedProperties &_ap)Spritevirtual
AppendToChangeFlags(int _changeFlags)Sprite
CaptureForLerpDrawing() overrideComposedSpritevirtual
ComposedSprite()ComposedSpriteinline
ConvertToWorldFlip(const Vec2i &_flip)ComposedSpriteinline
ConvertToWorldPos(const Vec2f &_pos)ComposedSpriteinline
ConvertToWorldRotation(float _rotation)ComposedSpriteinline
ConvertToWorldScale(const Vec2f &_scale)ComposedSpriteinline
CopyProperties(Sprite *_sprite, int copyFlags)Spritevirtual
CreateAnimatedPropertiesIfNone()Spritevirtual
DrawEngineSprite() overrideComposedSpritevirtual
GetAlpha(bool _includeAnimatedProperties=true)Sprite
GetAnimatedProperties()Spriteinline
GetBoundingBox()Spriteinline
GetChangeFlags()Spriteinline
GetCustomObject()Spriteinline
GetDataFlags()Spriteinline
GetFlip(bool _includeAnimatedProperties=true)Sprite
GetGlobalFlip(bool _includeAnimatedProperties=true)Sprite
GetGlobalPosition(bool _includeAnimatedProperties=true)Sprite
GetGlobalRotation(bool _includeAnimatedProperties=true)Sprite
GetGlobalScale(bool _includeAnimatedProperties=true)Sprite
GetHandle()Spriteinline
GetId()Spriteinline
GetKind()Sprite
GetLayer()Spriteinline
GetLayers()ComposedSpriteinline
GetName()Spriteinline
GetOverlayColorBlend(bool _includeAnimatedProperties=true)Sprite
GetOverlayColorRGBA(bool _includeAnimatedProperties=true)Sprite
GetOwnBlend()Spriteinline
GetParameters()Spriteinline
GetParentComposedSprite()Spriteinline
GetPosition(bool _includeAnimatedProperties=true)Sprite
GetRotation(bool _includeAnimatedProperties=true)Sprite
GetScale(bool _includeAnimatedProperties=true)Sprite
GetSourceSprite()Spriteinline
GetTag()Spriteinline
HasCollider() overrideComposedSpritevirtual
InitEngineObjects() overrideComposedSpritevirtual
IsEngineSpriteInitialized()Spriteinlinevirtual
IsEngineSpriteUsedDirectly()Spriteinline
IsOverlayColorActive()Sprite
IsVisible()Spriteinline
MakeActiveCopy()Sprite
MakePassiveCopy()Sprite
Overlaps(Sprite *_sprite) overrideComposedSpritevirtual
PointInside(Vec2f _pos) overrideComposedSpritevirtual
Property enum nameSprite
RaycastHit(Vec2f _rayStart, Vec2f _rayEnd, Vec2f &_hitPos) overrideComposedSpritevirtual
ResetAnimatedProperties() overrideComposedSpritevirtual
SetAlpha(float _alpha)Sprite
SetChangeFlags(int _changeFlags)Sprite
SetColorOverlayActive(bool _colorOverlayActive)Sprite
SetColorOverlayBlend(ColorOverlayBlend _colorOverlayBlend)Sprite
SetColorOverlayRGBA(ColorRGBA _colorOverlayRGBA)Sprite
SetCustomObject(CustomObject *_customObject)Spriteinline
SetDisabledEngineSpriteUpdate(bool _engineSpriteUsedDirectly)Spriteinline
SetFlip(Vec2i _flip)Sprite
SetHandle(Vec2f _handle)Spritevirtual
SetId(int _id)Spriteinline
SetName(const std::string &_nameID)Spriteinline
SetOwnBlend(Blend _blend)Sprite
SetPosition(Vec2f _position)Sprite
SetRotation(float _rotation)Sprite
SetScale(Vec2f _scale)Sprite
SetTag(int _tag)Spriteinline
SetVisible(bool _visible) overrideComposedSpritevirtual
jugimap::Sprite::Sprite()Spriteinline
UpdateBoundingBox() overrideComposedSpritevirtual
UpdateEngineObjects() overrideComposedSpritevirtual
~ComposedSprite() overrideComposedSpriteprotectedvirtual
~Sprite()Spriteprotectedvirtual