JugiMap Framework
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The main library consists of:
The main library is engine independent part of JugiMap Framework. It is currently available for the following languages:
Engine extensions provide integration of the main library with game development engines. An engine extension is a collection of classes which extend classes from the main library and wrap the engine objects.
Engine extensions are currently available for the following engines:
The framework provides interface for programming games in engine independent way. If an engine provides features which are not supported in JugiMap framework you can still access and manipulate the engine objects directly.
Examples
Check out at: https://github.com/Jugilus/JugimapFramework for various demo examples which were designed with JugiMap Editor and developed with JugiMap framework.