Sprite Timeline Animation

Web version built with nCine game engine.

Sprite Timeline Animation is an application which displays various animated sprites using timeline animations in JugiMap framework. All animations have been designed in JugiMap Editor.

The application source code: github.com/Jugilus/JugiMapFramework/tree/master/examples_c%2B%2B/SpriteTimelineAnimation

The project files for JugiMap Editor: SpriteTimelineAnimationEditor.zip

A screenshot with the used map in JugiMap Editor:

Sprite timeline animation in JugiMap

Timeline animation is a general purpose sprite animation for various game needs. It can be used for simple single sprite animations as well as complex multi sprite animations for cutscenes, ‘bosses’ and intro animations.

Main features:

  • Multi track animation of all sprite properties.
  • Path movement with direction orientation.
  • Multi sprite animations of composed sprites - animate sprites in parent-child structure.
  • Sub-animations - control other animations on timeline track.
  • Runtime inspection of animation state via ‘meta’ track.



JugiMap web resources